![]() ![]() Mehmet Çetinkaya is a self taught digital sculptor living in Turkey. He currently teaches Polysculpting as an online workshop at CG Workshops. He is currently working on his next book, Polysculpting, which is about a strategic approach to creating well organized 3D geometry using a hybrid of polygonal modeling and sculpting tools. His work is also showcased in galleries of several Sybex books including several editions of Mastering Maya and Introducing ZBrush. He has written several Master Classes and reviews for publications such as 3D Artist magazine. His first book as an Autodesk authorized author was published in June 2010. He is currently looking for new and challenging job opportunities.Īra Kermanikian is a concept designer with a focus on futuristic character, vehicle, and set design. Gerardo loves every challenge that comes his way. His first contact with the CG World was in 2003 from that day, Gerardo knew what he wanted to do for the rest of his life. URL: Gerardo is a self taught freelance artist from Uruguay, South America and a former student. Tihomir is passionate about developing characters and creatures in digital and bringing them to life. He is part of the character team behind Ghost Recon: Shadow Wars, Assassin Creed: Liberation and Assassin’s Creed: Black Flag. ![]() Tihomir Dimitrov has been a 3D Character Artist and Sculptor at Ubisoft Sofia for 7 years. In the meantime feel free to Download the Mega Monster Pack Here! Arms, Legs, Ears, Torsos, Heads, Wings, Teeth and Horns. Thanks again everyone! If you have any questions or concerns please feel free to comment below or Contact Us. The support from the community has been overwhelming! We have received countless submissions and also messages of encouragement.Ī special thanks to those artists who generously donated their work and for those who spread the word. We just want to take this opportunity to thank everyone involved. Submissions for the BadKing Monster Brush Set have now closed. Let’s create the BIGGEST and BADDEST FREE Monster Brush Set EVER!!! Sculptris gives you total freedom to explore ideas in 3D with intuitive tools.BadKing has been receiving some great Brush suggestions from the community of late with many requesting a Monster Parts Brush Set. We’ve decided to create the ultimate organic brush pack complete with dozens of monster parts but with a twist… let’s make this one together as a community. obj files and import them into ZBrush for further refinement, or connect the two software using the “GoZ” button. Previous to the introduction of Dynamesh in ZBrush, Sculptris was my software of choice to sketch ideas in 3d. I see it as a great introduction to the Dynamesh feature in ZBrush as well a great way to explore shapes and concepts. Zbrush is a fully featured software and might be overwhelming for new users, but Sculptris can be the bridge for artists that want to learn 3D sculpting. In fact, since ZBrush 2018 you can find the functionality of Sculptris within ZBrush with a much more advanced feature called Sculptris Pro. Sculptris is also the perfect introduction to ZBrush, it will present you with key concepts and a variety of operations that overlap with the way ZBrush work. In my opinion, this is the best way to get started in 3D sculpting. ![]() It has a very clean user interface, powerful features and tools, is easy to get used to it and it’s FREE. Sculptris is a fantastic little application for 3D sculpting. ![]() I thought I should do a bit of an introduction to Sculptris to give you guys another way to get started with sculpting. Althouh in this post I make reference to Sculptris as a stand alone software, the steps of the process and the workflow is totally applicable to ZBrushCore Mini. UPDATE: The new and improved version of sculptris is the ZBrushCore Mini which is also free. ![]()
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